Take a break from the Uncanny Highway and stroll the charming streets of Small Town America. Don’t mind the High School Quarterback and his friends beating on that other boy with baseball bats. It’s all good wholesome fun. Builds character! Besides, isn’t that guitarist who died last week across the street, staring at us?
Use these table to generate the encounters that PCs will have if they spend time wandering through town. Tables 1 to 9 (in Part I) give you a general overview of the town. Tables 10 to 13 (in part II) define the predominant People and Culture of the town. Tables 14 to 19 (in Part III) take you “around town” to define it’s businesses, establishments, and locations. Tables 20 to 22 (in part IV) define the town’s major organizations and social institutions. Tables 23 to 32 (in Part V) define the Archetypal NPCs that seem to inhabit every small town, such as the “Most Beloved Person in Town” and the “Town Bully”.
Table 33: True Danger of a Small Town
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d6
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Regardless of how it looks, the actual crime rate is…
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1
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negligible. If the PCs subsequently encounter any serious street crime, its the first that’s happened in a long time.
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2
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low.
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3 – 4
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average.
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5
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high.
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6
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out of control.
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Table 34: Current Events and First Encounters in a Small Town
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d20
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Not long after the PCs enter town, they see…
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1
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evidence of some kind of fair, festival, or carnival happening in the town square. On Main Street if there is no town square. In the park if there is no Main Street, or Main Street is the Highway itslef.
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2
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Rival biker gangs fighting each other in the street.
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3
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Cops engaging in a high-speed pursuit of a criminal couple through the streets of town.
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4
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a U.F.O appearing overhead for several minutes.
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5
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an important building catching on fire.
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6
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a swarm of aggressive rats coming out of the sewer (or a storm drain) to attack. Only if town is over 10,000 people.
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7
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1d6 teenagers being harassed by the cops.
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8
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a sinkhole opening up in the street. If there are any secret tunnels or caves underneath town, they are exposed.
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9
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a hungry bear wandering into town.
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10
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someone who looks exactly like a supposedly dead or missing celebrity.
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11
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a family fleeing their house due to a poltergeist haunting.
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12
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a person running out of a house screaming. Person has a 50% chance each of being: a) nude, b) blood-spattered, c) incoherent, d) fleeing a serial-killer; e) a kidnapping victim fleeing their captor.
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13
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a housewife quickly ushering the Town Lothario into her home.
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14
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the Town Conscience doing a good and/or heroic deed.
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15
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the Town Bully and his friends harassing the Town Scapegoat.
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16
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the Town Weirdo, and are told to “Take my advice, and leave now, if you can!”
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17
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the Town Jezebel being harassed by a frumpishly-dressed woman, who accuses the Town Jezebel of being a “home-wrecker”.
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18
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the Wealthiest Person in Town driving by (or being driven) by in their expensive luxury car.
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19
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the Town Drunk. He is willing to “Tell a secret”, if they can “help him out”.
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20
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a bank robbery (or the robbery of the most prosperous business) in progress.
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Table 35: Notices Posted Around a Small Town
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d20
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Posted to a tree (or telephone pole) is a notice about…
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1
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a missing dog.
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2
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a missing cat.
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3
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a missing child.
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4
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a missing teenage girl. If they PCs have met any female runaways on this Section of Highway, the person on the poster is one of them.
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5
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a missing teenage boy. If they PCs have met any male runaways on this Section of Highway, the person on the poster is one of them.
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6
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a missing man. 25% chance the PCs will see the man in question (or evidence of his former presence) at the next Roadside Attraction they visit.
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7
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a missing woman. 25% chance the PCs will see the woman in question (or evidence of her former presence) at the next Roadside Attraction they visit.
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8
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a garage sale to be held today. 25% chance a Singular Item from one of the Souvenir Shops of the Uncanny Highway is for sale. See SOUVENIR SHOPS Table 7: Singular Objects for Sale in a Souvenir Shop.
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9
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a fundraiser for a local church. 25% chance the pastor of the church is pocketing the money.
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10
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a church fleamarket, to be held this Saturday.
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11
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a kitchen Storageware Party, to be held in the home of a local housewife.
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12
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a Strange Animal or Creature, with a telephone number to report sightings. If any PCs report a sighting, they will be visited and threatened into silence by two Men in Black the next day, who will find them no matter where they are.
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13
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the next P.T.A. meeting, to discuss the out-of-control teens of this town.
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14
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a “Wanted” poster for a dangerous criminal. The PCs will recognize the person as someone they have already met on the road.
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15
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a “Battle of the Bands” to be held in the local school gymnasium (or rec center) tonight.
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16
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a Carnival or Seasonal Fair, which starts next Friday coming. Or today, if this a Friday, Saturday, or Sunday.
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17
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either a traveling Circus opening for business this Friday in an empty field on the outskirts of town, or “Community Appreciation Day” at the local Main Industry (which is the next Saturday coming, or today, if this a Saturday).
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18
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a fundraiser for the Mayor’s reelection campaign, to be held by the Dominant Organization.
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19
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“aimless strangers”, who should be reported to the authorities.
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20
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a town meeting, to discuss the Recent News.
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- These notices might also be found in the windows of local businesses.
Table 36 Encounters on the Streets of a Small Town
Roll once on the appropriate Sub-table once per every 300 feet (100 yards, 1 football field) traveled.
Encounters Sub-table 1: Daytime, Warm Weather.
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d8+d12
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You encounter…
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2
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an emergency. d4: 1=Car crash, 2=House on fire, 3=Downed power line, 4=Person collapsed on street. Police or Volunteer Fire Department will arrive in d12 minutes.
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3
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an ambulance passing by in the street.
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4
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a stray or feral cat.
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5
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1d4 working women (not directly involved with Main Industry).
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6
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a man, woman, and 1d6 children out walking. Roll again during school hours.
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7
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1d6 children riding bikes. Roll again during school hours.
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8
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1d6 teens. 25% chance they are students heading to (or coming from) the Library.
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9
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a woman with a stroller. 10% likely to also be pregnant.
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10
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1d4 passenger vehicle(s) in the street.
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11
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1d8 people involved with the Main Industry. College students in a college town, Factory workers in a factory town, etc.
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12
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2d4 children playing games. Hopscotch, wiffle ball, double dutch, etc. Roll again during school hours.
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13
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1d4 housewives.
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14
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1d4 working men (not directly involved with Main Industry).
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15
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a delivery truck or utility van, passing in the street.
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16
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an ice cream truck. Roll again during school hours.
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17
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a police car.
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18
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1d12 bikers passing by in the street.
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19
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a stray dog.
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20
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an Archetypal NPC. d10: 1=the Wealthiest Person in Town, 2=the Most Beloved Person in Town, 3=the Town Conscience, 4=the Town Bully, 5=the Town Scapegoat, 6=the Town Jezebel, 7=the Town Lothario, 8=the Town Drunk, 9=the Town Weirdo, 10=the Town Mastermind.
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- On a Sunday mornings, however, 50% of all encounters will be with people going to or from church.
Encounters Sub-table 2: Nighttime, Warm Weather
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d8+d12
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You encounter…
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2
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an emergency. d4: 1=Car crash, 2=House on fire, 3=Downed power line, 4=Person collapsed on street. Police or Volunteer Fire Department will arrive in d12 minutes
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3
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a fox, or a raccoon.
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4
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The Town Scapegoat or the Town Bully. 25% chance of the Town Bully harassing the Town Scapegoat.
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5
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a skunk.
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6
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a police car.
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7
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1d4 women going to or from a bar.
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8
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a teenage babysitter going to (or from) a house.
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9
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a passenger vehicle in the street.
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10
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1d4 men going to or from a bar.
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11
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1d6 teens. 50% likely to be heading for the Unsafe Teenage Hangout.
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12
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a teenage couple in a car. 75% likely to be heading for Lover’s Lane.
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13
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an adult couple.
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14
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a stray or feral cat.
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15
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1d12 bikers passing by in the street.
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16
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a bat.
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17
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2 muscle cars or hot rods racing down the street.
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18
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The Town Jezebel or the Town Lothario. 25% chance of the two together on a date.
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19
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The Town Weirdo or the Town Drunk. 25% chance of the Town Weirdo interrogating the Town Drunk for secrets.
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20
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a Strange Animal or Creature.
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Encounters Sub-table 3: Daytime, Cold Weather
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d8+d12
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You encounter…
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2
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an emergency. d4: 1=Car crash, 2=House on fire, 3=Downed power line, 4=Person collapsed on street. Police or Volunteer Fire Department will arrive in d12 minutes.
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3
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an ambulance passing by in the street.
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4
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a stray or feral cat.
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5
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1d4 working women (not directly involved with Main Industry).
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6
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a man, woman, and 1d6 children out walking. Roll again during school hours.
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7
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1d4 men dressed in hunting gear, with rifles. 50% likely to be returning from a hunt with a deer.
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8
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1d6 teens. 25% chance they are students heading to (or coming from) the Library.
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9
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a woman with a stroller. 10% likely to also be pregnant.
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10
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1d4 passenger vehicle(s) in the street.
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11
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1d8 people involved with the Main Industry. College students in a college town, Factory workers in a factory town, Soldiers near a military base, etc.
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12
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2d4 children. If there is snow on the ground, they are 25% likely to be hauling sleds, and 50% likely to be snowball fighting. If snow has just fallen they will have shovels, and will be going door to door.
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13
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1d4 housewives.
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14
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1d4 working men (not directly involved with Main Industry).
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15
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a delivery truck or utility van, passing in the street.
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16
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a snow plow passing in the street. Roll again if there is no snow on the ground.
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17
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a police car.
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18
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1d12 bikers passing by in the street.
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19
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a stray dog.
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20
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an Archetypal NPC. d10: 1=the Wealthiest Person in Town, 2=the Most Beloved Person in Town, 3=the Town Conscience, 4=the Town Bully, 5=the Town Scapegoat, 6=the Town Jezebel, 7=the Town Lothario, 8=the Town Drunk, 9=the Town Weirdo, 10=the Town Mastermind.
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- On a Sunday mornings, however, 50% of all encounters will be with people going to or from church.
Encounters Sub-table 4: Nighttime, Cold Weather
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d8+d12
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You encounter…
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2
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an emergency. d4: 1=Car crash, 2=House on fire, 3=Downed power line, 4=Person collapsed on street. Police or Volunteer Fire Department will arrive in d12 minutes
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3
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a fox.
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4
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The Town Scapegoat or the Town Bully. 25% chance of the Town Bully harassing the Town Scapegoat.
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5
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1d4 men with rifles and flashlights, going out to illegally “jack” game animals.
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6
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a police car.
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7
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1d4 women going to or from a bar.
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8
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a teenage babysitter going to (or from) a house.
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9
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a passenger vehicle in the street.
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10
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1d4 men going to or from a bar.
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11
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1d6 teens. 25% likely to be heading for the Unsafe Teenage Hangout.
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12
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a teenage couple in a car. 50% likely to be heading for Lover’s Lane.
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13
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an adult couple.
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14
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a stray or feral cat.
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15
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1d12 bikers passing by in the street.
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16
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a snow plow passing in the street. Roll again if there is no snow on the ground.
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17
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an ambulance passing by in the street.
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18
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The Town Jezebel or the Town Lothario. 25% chance of the two together on a date.
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19
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The Town Weirdo or the Town Drunk. 25% chance of the Town Weirdo interrogating the Town Drunk for secrets.
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20
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a Strange Animal or Creature.
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Table 37: Up in the Sky Above a Small Town
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d20
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Looking up, you can see…
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1
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a U.F.O.
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2
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a cloud shaped like a face.
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3
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a cloud shaped like a ship.
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4
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a cloud shaped like the outline of a state.
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5
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a cloud shaped like a bird.
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6
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a cloud shaped like a fish.
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7
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a cloud shaped like a dog.
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8
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a cloud shaped like a person.
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9
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a cloud shaped like a lion.
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10
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a cloud shaped like a cat.
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11 – 12
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1d12 crow(s).
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13
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1d100 pigeon(s) / dove(s).
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14
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a hawk.
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15
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an eagle.
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16
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1d12 swallows.
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17
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1d20 sparrow(s).
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18
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a helicopter. 50% chance to be unmarked and black.
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19
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a passenger plane.
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20
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a hot air balloon.
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-
- Note that any mundane aircraft seen above U.S. Route 28 (except for Unmarked Black Helicopters) will usually be exiting a cloud, or on its way to entering another cloud – after which it will disappear. There are no airports along the length of U.S. Route 28.
- If a future encounter is already planned out, than the PCs might see a cloud with a prophetic shape. For instance, a cloud in the shape of a fist if the characters are about to encounter the Town Bully.
Table 38: Recent News
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d20
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The news article everyone seems to be talking about concerns…
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1
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a rash of recent break-ins.
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2
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a rash of recent disappearances.
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3
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a recent murder.
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4
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a recent fatal auto accident.
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5
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a poltergeist haunting that’s begun in one of the houses.
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6
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someone’s plan to open up an undesirable business or establishment. d6: 1=a headshop, 2=a psychic reader, 3=a liquor store, 4=an arena, 5=an amusement park, 6=a biker’s clubhouse.
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7
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someone’s plan to open up a needed and desired business.
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8
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a miraculous healing in a local church.
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|
9
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the appearance of the Virgin Mary or Jesus to a local child.
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10
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the sighting of a U.F.O. over town.
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11
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a recent fire that destroyed a home.
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12
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an alligator living in the sewers or storm drains. Only if town is over 10,000 people.
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13
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a Strange Animal or Creature recently seen by some teenagers.
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14
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the shocking increase in drug addiction among teenagers.
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15
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a death that occurred at the Unsafe Teenage Hangout.
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16
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a creepy man that been seen lurking and peering into car window at Lover’s Lane.
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|
17
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the possibility of the town’s Main Industry closing.
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18
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trying to get a rail link or bus stop in town.
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19
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sightings of a dead celebrity around town, and on the nearby Highway.
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20
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a particularly brave and heroic deed done by the Town Conscience.
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